SlackBuilds

One of the hallmarks of Slackware is its SlackBuild system, a powerful yet easy-to-understand (and, incidentally, easy-to-learn, if you are interested) method of scripting how an application is built. The SlackBuild system enables the user to script exactly how applications are compiled so that the same SlackBuild can be used on a variety of computers (useful in a production studio with multiple installs). SlackBuilds result in .tgz or .txz files, so managing the applications after they have been compiled is as easy as using pkgtool.

There is a unixy beauty to this system in that there is nothing distribution-specific to it, and nothing redundant about it. It consists simply of a shell script which can be easily hosted on minimal storage, quickly downloaded, and used by anyone. The system has proven so powerful that, for Slackware 11.0, a group of Slackware users established a community around it, which can be found at http://slackbuilds.org. An advantage to this site is that hundreds of applications have had scripts built for them, which are all fully editable by the individual user so that the compiling options are exactly the way the user wants them. Each user can then either maintain their private repository of customized SlackBuilds or simply continue to use the Slackbuilds.org (SBo for short) versions. All of the scripts are reviewed and tested by the SBo administrators but can also be reviewed in advance by the user for security and functionality.

The SlackBuilds.org community is extremely active, with script writers frequently updating available versions of their favourite applications. To keep up to date with what SlackBuild.org has to offer, subscribe to the SlackBuild user mailing list.

SlackBuild Quickstart

To use a Slackbuild:

  1. Open a web browser
  2. Search for, or navigate to, the tarball of the SlackBuild files and download it.
  3. On your local machine, navigate to the downloaded file and untar it: tar -xzvf foo-sbo.tar.gz
  4. Read the README and *.info files to confirm that you have all the dependencies installed. If you do not, repeat these steps for each dependency, and install each in the order they are required.
  5. Download the source code. A Slackbuild script is just that: a script. It does not contain the source code for the application. The source code must be downloaded from the source code's website.
    1. If there is a stable version of the source code that is more recent than what the Slackbuild was written for, you may change the $VERSION setting in the Slackbuild script to match the new version number.
  6. Move the source code tarball into the SlackBuild directory: mv foo-src.tar.gz foo-sbo/
  7. Change directory into the SlackBuild directory.
  8. Make the SlackBuild script to be executable: chmod +x foo.SlackBuild
  9. Run the SlackBuild, as root: su -c “./foo.SlackBuild”
  10. Install the resulting package: su -c “installpkg /tmp/foo_sbo.tgz”

Common SlackBuild Mods

The great thing about a SlackBuild script is that it can be modified by you, the user. SlackBuilds have several properties that are set by the script's author to default values, but which can be over-ridden by the user.

It is a convention is SlackBuild scripts from SlackBuilds.org that any value that can be defined by the user is written in CAPS. In theory, you can see most of these values in a script use egrep:

$ egrep '[A-Z]+=' audacity.SlackBuild

In practise, there are certain strings that you will modify more often than others.

VERSION

If a site offers a SlackBuild for foo-1.0 but you know that foo-2.0 has just been released, update the VERSION string:

$ VERSION=2.0 ./foo.SlackBuild

Options

Sometimes a SlackBuild author offers the user a choice in what should or should not be included in a build. For example, if a plugin is offered as both an LV2 and a VST, the author might provide the option to build both by default, with manual over-rides to drop one or the other. This is usually communicated to you in the README file.

$ VST=no ./foo.SlackBuild

Using Sbopkg

Prior to the release of Slackware 12.1, a frontend to Slackbuilds.org called sbopkg was released. Sbopkg is a command-line and dialog-based tool to mirror the SlackBuilds.org repository and to operate on the local copy or to operate on a user's own repository of SlackBuild scripts. Sbopkg allows the user to browse the local copy, read associated ChangeLogs, view pertinent README files, read and modify the SlackBuild script itself, the .info file, and the slack-desc files. Sbopkg also allows the user to select packages to build and will even download the source code for the user, check the md5sum, and build a Slackware package. It will also optionally install the package onto the system.

Sbopkg does not check or resolve dependencies. It does not automatically install packages. It does not track what has been installed. In other words, this is in no way apt-get or rpm for Slackware; it is a local front-end for http://slackbuilds.org and does not duplicate or overlap the function of pkgtool or the responsibilities of the user as the primary manager of the system.

To obtain sbopkg, visit http://sbopkg.org and download the Slackware package. Then, open a terminal and use either pkgtool or installpkg:

$ su -c 'installpkg sbopkg-VERSION-noarch_1-cng.tgz'

Among the files installed along with sbopkg is /etc/sbopkg/sbopkg.conf, which contains all pertinent configuration options for sbopkg. You might want to review it, but it is safe to use the default settings. To start sbopkg, launch it as root by typing su -lc sbopkg (the -l obtains the root environment, which some packages require).

The sbopkg interface.

Upon first launch, sbopkg creates, as defined in the sbopkg.conf file:

  • A local copy of the scripts available from http://slackbuilds.org, by default located in /var/lib/sbopkg/SBo/x (where x is the latest stable release of Slackware)
  • A log in /var/log/sbopkg
  • A queue directory in /var/sbopkg/queues
  • A cache in /var/cache/sbopkg
  • A local tmp directory called /tmp/sbopkg

After sbopkg has launched, the user is delivered to an ncurses (a simple GUI drawn in the shell) interface; use the Up and Down arrow keys to navigate through the main menu, and the Right and Left arrow keys to select which button on the bottom of the menu (OK, Cancel, Back, etc). The Return key, as you might expect, makes a selection.

The first step with sbopkg is to sync with the remote server; this is the top selection in the sbopkg main menu. This copies all available scripts from SlackBuilds.org and saves them into directories corresponding with the categories defined by SlackBuilds.org (academic, accessibility, audio, etc). This allows the user to browse the mirrored repository in sbopkg whether or not the user is online, and also modify the scripts before using them to install software.

After the initial rsync, the user can view the SlackBuilds.org ChangeLog, which documents the most recent updates applied to the SlackBuild repository, whether these are bug fixes in the scripts or updated packages.

Finding a package to install is done with the Browse menu selection, or the Search selection. Browse shows a list of top-level categories as defined by SlackBuilds.org; use the Return key to select a category and browse through the packages. Pressing Return again displays the details about a package. To return to the list of packages or to the list of categories, use the Right arrow to select the Back button on the bottom row of the sbopkg interface, and press Return or type Alt B.

The convention of using the Up and Down arrow keys for the top menu of sbopkg and the Right and Left arrows for the bottom row is used throughout sbopkg, except in textbox dialogs where the arrows scroll the text.

The search function in sbopkg works as would be expected: hit Return on Search and type in term you are searching for into the search field. Searches are case-insensitive and wildcarded; if a search is performed for the term “ink” then sbopkg will return “link-grammar”, “inkscape”, “libnfnetlink”, “elinks”, “wink”, and so on. Common BASH wildcard characters are also supported, such that a search for “?ink*” returns the same list minus “inkscape”, which has no character prior to “ink”.

Building and Installing with Sbopkg

Sbopkg can build and install software. These are two separate processes. If you elect to only build software, the resulting Slackware package (the .tgz file) is left in /tmp by default. This location is controlled by the OUTPUT variable in the sbopkg.conf file. It can then be installed via pkgtool or installpkg, or taken to other machines of the same architecture and installed on those, or simply stored for later use. Alternatively, sbopkg can be set to install the software after it has been compiled.

Building and/or installing can be done from different places; the Build item is the final menu item on each individual package menu of un-built packages, and it is invoked with the Process Queue item in the Queue sub-menus. Sbopkg will prompt the user to perform only a build of the software or a build-and-install.

Slackermedia recommends build-and-install for single or small groups of users in which compile time is not an issue; for building larger install bases, it may be more efficient to build once and install the resulting binary rather than having each computer compile it individually.

To build or install a package via sbopkg, the first step should always be to view the README file. This displays a brief description of the application about to be installed, any options that may be passed to the SlackBuild, and any applications upon which the application depends (required dependencies can always be found on SlackBuilds.org). Sbopkg does not automatically resolve dependencies so it is up to the user to ensure that all listed dependencies are installed on the system before proceeding.

Assuming that there are no dependencies, view the .info file, which is a SlackBuilds.org-specific file of metadata which lists the canonical program name, the version for which the SlackBuild script was written, the project's homepage, the exact link where the source code for the program can be downloaded, and the md5sum of that downloadable package.

You can also view and edit the build script itself, if you have the knowledge to do so.

A list of all SlackBuild packages installed on the user's system may be viewed via the Packages menu selection, which looks at /var/log/sbopkg and displays the packages installed whose tags match the currently active repo's tags (by default, _SBo). Similarly, selecting the Update menu item will compare installed packages to those available in the local mirror and identify any packages that have updates available.

The Sbopkg Queue

One of the most powerful features of sbopkg is its queue, which makes it possible for a user to create a list of packages to have installed in a particular order and feed that list to sbopkg for batch builds and batch installs. Slackermedia makes extensive use of queue files to co-ordinate which packages should be installed as a basis for a good multimedia system.

To load and process a queue file, launch sbopkg and select Queue. The Queue menu contains items to view the current queue, where you can modify a queue, load an existing queue, save a queue, rename or delete existing queues, add all installed packages to the queue (for creating package templates to enable restoration of the current package list or to transfer to another machine), and to process the current queue.

A queue is created from the sbopkg GUI by finding a package via either Browse or Search and selecting Add to Queue. This adds the package to a temporary session-only queue file.

A typical use for this would be, for instance, when installing Inkscape. Doing a search for “inkscape” reveals that there is a SlackBuild available, but that it depends on a number of other packages such as pangomm, cairomm, and others. Adding Inkscape to the queue allows the user to then go seek out SlackBuild packages for its dependencies and either install them one by one, or add them to the queue as well. If they are added to the queue, then the queue exists, essentially, in reverse order (that is, the dependencies need to be compiled before the application that depends upon them). Fix this in the Sort Queue submenu by either manually rearranging the order of the queue, or have sbopkg reverse it for you. A simple reversal of the queue sometimes does work, but it may be insufficient since a dependency of one application may have its own dependencies which may require manual re-ordering to do sub-sorts in the queue.

As is usually the case with Slackware, there is nothing being done here that you cannot do yourself. If you find the sbopkg interface limiting, you may create queue files manually in any text editor and load the file into sbopkg.

The Queue menu is accessed from the main sbopkg menu by selecting Queue. From within the Queue screen, you can view the current queue (dynamically created by the user during an sbopkg session). Also in the Queue screen:

  • Sort re-orders the list of applications in the queue.
  • Remove deletes items from the queue.
  • Save the current session's queue to /var/lib/sbopkgfor later use.

To load a saved queue file into sbopkg, select QueueLoad and check the desired queuefile(s) in the list.

To run a queue file, select Process Queue from the Queue menu.

For example, if you have downloaded a queue file from Slackermedia, then to load it into sbopkg, you can invoke sbopkg as QUEUEDIR=/path/to/dir/containingthequeuefile sbopkg and it will appear in the Load list. The queue file would then be loaded into sbopkg and you can view it, modify it, remove or reorder applications, and finally process it.

Advanced Uses of sbopkg

Sbopkg can be used directly from the command line.

Find its usage and options with sbopkg -h, or read about it in detail with man sbopkg. The most direct and simple command is (to use the earlier example):

su -lc "sbopkg -i foo"

This searches for an application or queue file called “foo” and install it (if it is an application) or the programmes listed in it (if it is a queue file).

If both an application and a queue file exists with the same name, you'll be prompted to specify which you meant. If a queue file is intended, using and specifying the .sqf extension to avoid the prompt.

If you know the name of an application and feel confident that you you have met all its dependencies (or can meet them all within the same command), using sbopkg as a command is the easier and simpler than loading the graphical environment.

Other command line options include causing sbopkg to rsync to slackbuilds.org, building without installing, diverse search options, viewing changelogs, and so on.

It is also possible to maintain a local repository of customized SlackBuilds rather than, or in addition to, synchronizing with SlackBuilds.org. The local repository is stored in /var/lib/sbopkg/local by default and can be made active by either selecting it from UtilitiesRepository or by invoking sbopkg as:

sbopkg -V local

Additionally, the location of the sbopkg repository can be defined in the /etc/sbopkg/sbopkg.conf file. If necessary, you may also pass the -d flag to specify an alternate directory for SlackBuilds repositories or by maintaining two configuration files, since sbopkg can be passed an alternate configuration file (with sbopkg -f foo.conf) on the command line.

sport

Sport, the “Slackware Port” system, is Slackermedia's shell frontend to http://slackbuilds.org. It is meant to be simpler and less interactive than sbopkg, and it instead emulates the BSD ports system, or the emerge system from Gentoo.

The sport interface.

Like other Slackware package installation applications, sport is not a package manager as you would find in Debian or Red Hat. However, it does help you search through your collection of SlackBuilds, read relevant files about each SlackBuild, and then execute the build and install processes.

Since the most prolific and uniform collection of SlackBuilds is http://slackbuilds.org, and since Slackermedia is so heavily reliant upon SlackBuilds.org, sport is largely modeled after the structure of SBo, although it is not restricted to it and technically will work with any collection of builds (such as your own personal collection of modified builds, or those of trusted associates).

To install sport, download its source code and use sport to install sport (yes, you use sport to install itself):

$ git clone https://gitlab.com/slackport/sport.git sport.git
$ cd sport.git
$ su -lc './sport install .'

Setup

To use sport, you must have a local repository of SlackBuilds. Since Slackermedia relies heavily upon slackbuilds.org, it is worth while to pull the entire listing of SlackBuild scripts from the site:

$ su -c 'mkdir -p /usr/ports'
$ su -c 'rsync -av rsync://slackbuilds.org /slackbuilds/$(awk '{print $2}' /etc/slackware-version)/ /usr/ports/'

If you want to use sport and sbopkg on the same system, consider using the same location that sbopkg uses (or else use the sport location for sbopkg). An example of the former:

$ su -c 'mkdir -p /var/lib/sbopkg/SBo/$(awk '{print $2}'
$ su -c 'rsync -av rsync://slackbuilds.org/slackbuilds/$(awk '{print $2}' /etc/slackware-version) /var/lib/sbopkg/SBo/xx.x/'

Before you can use sport, verify the location of your local SlackBuild repository. Open /etc/sport.conf and edit the SBOPATH and MASTER variables. For example, assuming xx.x is your version of Slackware:

 
SBOPATH=/usr/ports

MASTER="rsync://slackbuilds.org/slackbuilds/xx.x"

There are a few different ways to use sport, but it was written with BSD Ports in mind, so its intended workflow mimics the way that the BSD Handbook guides users through the intended usage of their Ports system.

In general, the workflow would be:

  1. Search for a term or package name that you want to install
  2. Read about the package you find in order to learn about what libraries and other applications it depends on, as well as any important build notes
  3. Download, build, install

These tasks are each individual commands within the sport toolset. For each flag, you can use every common convention for switches. For example, these all do the same thing:

  • sport –search foo
  • sport search foo
  • sport s foo
  • sport -s foo

Sport Walkthrough

The first step in the workflow is to find what you want to install. If you only have an idea of what you want, then you'll want to search for matches to some keyword:

# sport search foo
network/emacs-foo.tar.gz ... emacs-foo (imaginary emacs mode)
network/foo.tar.gz ... foo (fake network tool)
audio/kfooplayer.tar.gz ... kfooplayer (fake audio tool)

The search function of sport performs a fuzzy search on any term you provide. A search for “foo” therefore returns the category and packages names for both the stand-alone foo and, in this example, the emacs-foo. It also returns a string in which “foo” appears; as in kfooplayer.

If you only want to browse through your SlackBuilds tree without having to think up search terms, cd into /usr/ports (or whatever you have set SBOPATH to) and browse its contents.

From this point on, sport interaction is not fuzzy as the search is; use the proper name of the application from here on:

If you find something of interest but want to see if you already have it installed, use sport check:

# sport check foo

If nothing is returned, then you do not have that application installed.

The next step in the typical workflow is to read about the package you are about to install, so that you know about any important build configuration options, or dependencies that you should install first. Use sport cat to see all relevant notes in a SlackBuild.

$ sport c foo

If you have changed directories into your SlackBuild tree and are in the same directory as the SlackBuild file, you can cheat and provide the path to the package with a dot-slash:

$ sport cat ./foo

Or if you are in the SlackBuild's directory, just use a dot.

$ sport cat .

This displays the README and the .info files of the package, so that you can see what the application claims to do, and what dependencies are recommended and required.

If the package you want to install has dependencies, you should resolve those dependencies before continuing. Unlike the BSD Ports and Gentoo emerge systems, sport does not resolve dependencies for you. That way, if you have already have a package or a SlackBuild for a dependency (or you prefer to compile it yourself), you can use it instead of whatever an automated “package manager” happens to find lying around.

Resolving dependencies may sound mysterious but all it means is that you will have to install some additional system libraries or smaller applications before you install the application you are trying to obtain. To resolve the dependencies of foo, you would take note of the libraries it requires (bar and baz) and then use sport to install each one before then installing foo itself.

Once you have resolved all dependencies, you are ready to build the package. There are two commands you can use; sport install will build the package and install it onto your system (leaving a copy of the finished Slack package in the default build location for SBo packages: /tmp), while sport install –build-only just compiles the code but does not install the package.

$ su -lc 'sport install foo'

Again, if you are in the directory containing the SlackBuild you want to install, you can cheat and provide the path to the package with a dot, meaning that the build script is in the current directory:

su -lc 'sport -i .'

If you are fastidious about disk space or keeping a tidy SlackBuilds tree, use sport clean foo to remove the directory containing the source code and SlackBuild. It of course leaves any compressed copy of your SlackBuild directory (the SlackBuild.org structure).

If you are not using the SlackBuild.org tree, then you should either keep your originals as compressed .tar.gz archives or you should either modify or not use the clean command.

sport may be used from anywhere in your filesystem, or you can use it as you “crawl” through your SlackBuild tree. It's a handy and flexible tool that can help make the potentially repetitious process of downloading, compiling, and installing software easier.

Advanced Sport Usage

Since sport is just a BASH script, you can use the usual BASH conventions to add flexibility to your commands.

To pass build options through sport, provide the option (usually defined in the README of the SlackBuild).

# WIDGETS=yes sport install foo

To pass make flags through sport, use MAKEOPTS.

# MAKEOPTS='-j8' sport install foo

If you need to do some special kind of install (such as an upgradepkg rather than an installpkg) then preface your sport -i command with the INSTALLER environment variable:

# INSTALLER=upgradepkg sport i .

Or something more complex:

# INSTALLER="upgradepkg --install-new" sport -i foo 

And so on.

Queue Files

Sport supports batch, or queue, files.

For your initial Slackermedia install actions, you will use a Slackermedia queue file but you can also create and maintain your own queue files. To create your own queue, just echo the package names into a plain text file, newline delimited, in the order you wish for them to be installed.

In the event of two packages sharing the same name, use both the category and package name. Usually, just the package name will do, as the SlackBuild maintainers try to keep all names unique.

Here is an example of a simple queue file for the imaginary package foo:

baz
bar
foo

Save these three lines as foo.list (or any filename; sport does not require any specific extension as long as the file is plain text) and then have sport process it using standard BASH re-direction:

# sport $( < foo.list)

Sport is not a complex application, but it is quite flexible; for even more details on using sport, view the man and info pages bundled with it.

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